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Paper play testing V2 of my "what if carcossonne, but non-cartesian?" tile game.

Now with raisons for player markers and printed paths

Hazelnut and yellow raison almost won with the current rules, while black raison was off on their own with not much chance. Three tile sets is probably necessary and the rules need tweaks for collisions.

@pepijndevos I love the idea of embedding circuits and wiring into games in some way. For my Platonic Puzzle I thought about using the magnets as electrical contacts so that it would light up in the unlikely event that you ever finished it. trmm.net/Platonic_puzzle/

@pepijndevos or played a sad tune if you got close, which it was optimized for. The solver for the magnet polarities found the one unique solution of the 12! * 5^12 (around 10^17) possible arrangements that had the maximum number of 11, 10, 9 and 8 piece solutions to ensure that players ended up on a garden path that wouldn't let them finish.

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