@th I suspect massively parallel ray tracing!
@th Sorry I'm not fooled. Although the photographer's reflection on the tea pot is blurred, I can clearly spot a couple tell-tale signs that it's an AI-generated face.
so it is just a photo of a teapot?
@th it looks weirdly stretched along the y-axis...
@th Gonna use it for any fluid sims?
@th how did you generate this?
@mherfurt @th its "generated" via a website: https://frieslandversand.de/teekanne-1-4l-weiss-utah-teapot
@mherfurt @th may I recommend some introductory reading on the subject? https://en.wikipedia.org/wiki/The_Treachery_of_Images
@th And the taste?
@th Cool. It even shows the horizontal lines (artifacts caused by using a pottery wheel). Which software was used? I think povray can create the reflections using photon maps, but I'm not sure.
@th this is breaking my brain
@th
I *definitely* shouldn't go looking for rendering glitches, given that once, after working too much on virtual lighting, my brain started seeing shadow mapping artefacts in real life...
@coprolite9000 @th Been there. Was playing with so much POVray, then went out surfing.
The way the light _dynamically_ refracted through the water, with shadows from foam, on sand. It was so realistic.
And then I realized that each photon was doing just exactly what physics said it should. In parallel, in realtime. That's what makes it work so well.
@th I'm very much enjoying the replies.
@th Utah wants tea back please.
@th thank you atkinson! :-)
@th the shadows rendered well though, very realistic. Good use of multiple light sources too!
@th Wow, is this really rendered?
@th I can tell it's fake because it's not sitting on a checked tile floor
@th makes me want tea
@th our so-called reality is just an elaborate environment map for a cosmic teapot render
@th nice!
Even at one bit per pixel it still looks amazing