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What's the best way to render high-detailed @openstreetmap tiles in vector format for large format printing?

I've tried several solutions from wiki.openstreetmap.org/wiki/SV
Mapertive "works", although it's Mono and really slow on this size data set. It took around ten minutes to produce this 16k x 12k image and I can't figure out how to control which POI are included.

@th There was a tool, which extracted just the sreets and just as bezier lines of a certain rectangle.
Meant to print it as black line shape of the desired city.

Is this going your way?

I remember I boosted it. But it was a while ago.

@th I've used QGIS in the past to make SVGs for laser engraving... but I remember it not being super 'easy' to set up. : qgis.org/en/site/

@th mapbox studio will output up to 8k x 8k and the first 100 prints are free.

@th I am working on something to be printed using QGIS. (Export viewport as PNG with size/resolution as required)

@th @openstreetmap Does it need to be styled like the standard osm-carto tiles? If you're willing to do your own styling, pulling OSM data into database w/ osm2pgsql and then working with the layers in something like QGIS is not too difficult.

The most effort is in getting your QGIS layer styling figured out, but once you have that, you could essentially have high-detailed exports for anywhere in the world.

@th @openstreetmap I’ve used contextily with geopandas to do this for publication-quality maps.

@th
It's not vector based, but you can just write a short shell script downloading the bitmap tiles, stitch them together with imagemagick and then print the resulting huge image file. Did that many years ago, the print shop said, "Ohh that's a big file" as it took them more than few seconds to load.

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