3D mazes are a *challenge*. Try a pre-pre-pre-release version with the WASD + Arrow keys: https://osresearch.github.io/prim3/
@th *walks around outside of cube*
(this is fun)
@phooky since the wall collision detection isn't functional yet, you can also walk directly *through* the cubical maze.
(void*)
@th *walks around outside of cube*
(this is fun)