Computer generated ballet, circa 1968, recorded on an oscilloscope (along with other fun animations): https://www.youtube.com/watch?v=phVN_HS5Fy8
The Nintendo Game&Watch talk by
ghidraninja at #rC3 is a wonderful introduction into STM32 protection bits, AES cipher modes, known plaintext attacks, and homebrew game development, all illustrated with delightful 8-bit graphics.
Since #rC3 is all virtual this year, we've setup a virtual world for our hackerspace to show case art and link to other VR worlds. https://hackerspace.zone/
We've been complaining about the house being too cold, no matter how much we turned up the setting and despite the display saying it is 23C. Turns out the big GPU is next to the temperature sensor and when we're playing games in VR, it heats up the thermostat, which shuts off the boiler and makes the rest of the house freeze.
I recently wrote a bit on the controls and software of plotter.vision: https://trmm.net/Plotter-Vision/
I was curious about the details of FIDO2/U2F authentication and attestation with hardware tokens / security keys in both the browser's `WebAuthn` as well as `ssh`, so I spent the day working through the protocols and validating each step with `openssl`: https://trmm.net/U2F/
Wigs, Wigs. All others being but jvenile attempts at imitation. https://books.google.nl/books?id=tp7VAAAAMAAJ&pg=PA318
OpenSSH 8.2 added support for u2f keys, although it isn't as cool as the per-site ECDSA key that WebAuthn uses. Based on digging through the code, enrolling a key generates a ECDSA key that is used to sign a normal public/private key pair. The server will only accept that public key if it is signed by the token, but there is nothing directly tying that server to that key, the host still has the private key, etc. https://www.openssh.com/txt/release-8.2